In-Theatre Airsoft
Airsoft Intro Class
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CLASS SNAPSHOT
Location: ITA Private Field
Time: 9:00 AM – 5:30 PM
Required for all new players
Focus: Safety, handling, field readiness
Includes hands-on training and intro gameplay
No certification = No games
9:00 AM – Gate Opens
Participant check-in and setup
Informal Q&A and gear prep
10:00 AM – Instructor Introduction
Welcome and instructor background
Overview of teaching style:
Explain → Demonstrate → Observe → CoachClass expectations:
Everyone paid to be here — your time is valuable
Disruptive behavior is not tolerated
Constructive input is welcome
Unsafe behavior will result in removal without refund
Instructor’s note:
“We understand people learn in different ways. If this class doesn’t meet your needs, you’re welcome to schedule a one-on-one session or choose not to participate. There are no refunds, but we appreciate your time and effort.”Yellow / Red Card Behavior System
Yellow Card: A non-punitive warning for players who may need more guidance
Red Card: Issued after continued unsafe behavior — may result in removal without refund
This system maintains safety and helps everyone learn at their own pace.
10:10 AM – What Is an Airsoft Replica?
Airsoft replicas are non-lethal models designed to fire 6mm plastic BBs
Cannot be converted into real firearms
Power sources include:
Electric (AEG)
Gas (GBB)
High Pressure Air (HPA)
Manual spring/piston systems
Airsoft originated in Japan in 1974
Focus of this section: how to safely own and understand your Airsoft replica
10:30 AM – How to Handle & Treat Airsoft Replicas
Core safety rules:
Treat every replica as if it’s real and loaded
Always point your replica in a safe direction
Keep your finger off the trigger until your sights are on target
Know your target and what’s behind it
Real-world context and examples are discussed throughout.
11:00 AM – Hands-On Demonstration
Participants rotate through a firing line. The instructor will:
Explain the skill
Demonstrate proper technique
Observe student performance
Encourage and correct as needed
If someone flags themselves or another person, the instructor will call it out loudly as a teaching moment.
Covered skills include:
Approaching and holding a replica
Checking if loaded and clearing
Carry techniques (Safe Hang, Low Ready, High Port, etc.)
Draw stroke, sight alignment, and safe shooting
Proper loading and unloading
12:00 PM – Lunch Break
Casual time to eat, ask questions, and relax before the afternoon session.
1:00–3:00 PM – Skills Reinforcement
Partner drills and continued coaching
Field layout and movement review
Gear checks and readiness evaluation
3:00 PM – Class Ends
Participants are evaluated and certified if they’ve demonstrated safety, focus, and skill readiness.
3:30–5:30 PM – Introductory Games
Supervised mini-games to apply skills
Slow, structured gameplay for confidence building
Final wrap-up and field shut down at 5:30 PM